One of the most useful suggestions I received during the postgraduate course in furniture design at Elisava was: one product, one idea.
It is quite a common situation for a designer, especially in the initial phases of a project.
Every object has a story.
The story behind MazePuzzleDomino begins with two mathematicians, a couple of friends of mine who, at the time, lived in Rostock, an ancient Hanseatic city overlooking the Baltic Sea.
Venice has always had a special attraction on me. Every time I can, I try to get there, even if it means taking a train at three in the morning and travel 1000 kilometers. And yes, I do it just for the sake of getting immersed for a few hours in what undoubtedly is one of the most beautiful cities in the world.
Some objects become part of our lives in a very subtle way. They are objects that we associate inextricably with their function, and we do it in such a way that when we think of lamp, or chair, instantly the image of that particular lamp or chair comes to our mind. This is what happens to me (and I guess I’m not the only one) when I think of the oil cruet: Marquina!
In my first blog post, I want to talk about one of Barcelona’s most established and original architectural firms: Egue y Seta. The Vivienda Sta. Caterina is one of their first projects but, for a series of reasons which I’m going to explain, it stuck in my mind over the years.